Core Values

thecharactercomma:

Core values shape our decision-making. They’re our own moral compass, and each person’s core values are specific to them. That said, there’s no such thing as a “wrong” core value! Maybe it’s something you don’t value, but that doesn’t make it any less important to someone…

Core Values

23 Emotions people feel, but can’t explain

tai-korczak:

  1. Sonder: The realization that each passerby has a life as vivid and complex as your own.
  2. Opia: The ambiguous intensity of Looking someone in the eye, which can feel simultaneously invasive and vulnerable.
  3. Monachopsis: The subtle but persistent feeling of being out of place.
  4. Énouement: The bittersweetness of having arrived in the future, seeing how things turn out, but not being able to tell your past self.
  5. Vellichor: The strange wistfulness of used bookshops.
  6. Rubatosis: The unsettling awareness of your own heartbeat.
  7. Kenopsia: The eerie, forlorn atmosphere of a place that is usually bustling with people but is now abandoned and quiet.
  8. Mauerbauertraurigkeit: The inexplicable urge to push people away, even close friends who you really like.
  9. Jouska: A hypothetical conversation that you compulsively play out in your head.
  10. Chrysalism: The amniotic tranquility of being indoors during a thunderstorm.
  11. Vemödalen: The frustration of photographic something amazing when thousands of identical photos already exist.
  12. Anecdoche: A conversation in which everyone is talking, but nobody is listening
  13. Ellipsism: A sadness that you’ll never be able to know how history will turn out.
  14. Kuebiko: A state of exhaustion inspired by acts of senseless violence.
  15. Lachesism: The desire to be struck by disaster – to survive a plane crash, or to lose everything in a fire.
  16. Exulansis: The tendency to give up trying to talk about an experience because people are unable to relate to it.
  17. Adronitis: Frustration with how long it takes to get to know someone.
  18. Rückkehrunruhe: The feeling of returning home after an immersive trip only to find it fading rapidly from your awareness.
  19. Nodus Tollens: The realization that the plot of your life doesn’t make sense to you anymore.
  20. Onism: The frustration of being stuck in just one body, that inhabits only one place at a time.
  21. Liberosis: The desire to care less about things.
  22. Altschmerz: Weariness with the same old issues that you’ve always had – the same boring flaws and anxieties that you’ve been gnawing on for years.
  23. Occhiolism: The awareness of the smallness of your perspective.

What to do if you suddenly find yourself homeless

espritfollet:

spork-of-humanity:

dangerbabegang:

FOOD

  • Find your nearest food bank or mission, for food
  • grocery stores with free samples, bakeries + stores with day-old bread
  • different fast food outlets have cheaper food and will generally let you hang out for a while.
  • some dollar stores carry food like cans of beans or fruit

SHELTER

  • Sleeping at beaches during the day is a good way to avoid suspicion and harassment
  • sleep with your bag strapped to you, so someone can’t steal it
  • Some churches offer short term residence
  • Find your nearest homeless shelter
  • Look for places that are open to the public
  • A large dumpster near a wall can often be moved so that flipping up the lids creates an angled shelter to stay dry

HYGIENE

  • A membership to the YMCA is usually only 10$, which has a shower, and sometimes laundry machines and lockers.
  • Public libraries have bathrooms you can use
  • Dollar stores carry low-end soaps and deodorant etc.
  • Wet wipes are all purpose and a life saver
  • Local beaches, go for a quick swim
  • Some truck stops have showers you can pay for
  • Staying clean is the best way to prevent disease, and potentially get a job to get back on your feet
  • Pack 7 pairs of socks/undies, 2 outfits, and one hooded rain jacket

OTHER

  • first aid kit
  •  sunscreen
  •  a travel alarm clock or watch
  •  mylar emergency blanket
  •  a backpack is a must
  •  downgrade your cellphone to a pay as you go with top-up cards
  •  sleeping bag
  •  travel kit of toothbrush, hair brush/comb, mirror
  •  swiss army knife
  •  can opener

Reblog to literally save a life

I have a pinterest that teaches you a lot of random survival skills. If you’re interested. it’s here: https://www.pinterest.com/deenabravura/skills-life-level-up-get-to-at-least-510/

dynastylnoire:

so-treu:

dudeimjarell:

thewritershelpers:

uberwench:

skokielibrary:

teen-stuff-at-the-library:

A Great Guide on How to Cite Social Media Using Both MLA and APA styles

You’ll probably find this useful at some point.

Man, where was this chart when I was in library school?

Reblogging because EVERYONE (ESPECIALLY COLLEGE STUDENTS) needs this in their life. -H

ha

CITE ME AND OTHER TUMBLR USERS IF YOU USE US IN YOUR SCHOOL/ACADEMIA SHIT

I’M SO FORREAL

CITE. US.

serious do it

Writing a character who becomes severely malnourished/dehydrated/sleep-deprived?

shakespork:

Here’s what you’ll need to know!
Learn all about the wonders of the human body and add scientifically-accurate drama to your stories.

MALNOURISHMENT

  • DEATH: average – 21 days (3 weeks), max ever recorded – 70 days (2.3 months)
  • 6 HOURS: grouchiness and hunger due to lack of glucose.
  • 24 HOURS – 48 HOURS: hunger very apparent; pains in stomach; body has entered ketosis and is using fatty acids as energy.
  • 72 HOURS+: muscles begin to get broken down for energy.
  • You will become: increasingly depressed, irritable, hysteric apathetic; decline in concentration, comprehension and judgement; social isolation and withdrawal; possible self-harm.
  • If your character doesn’t eat for 5 consecutive days, they are at risk of Refeeding Syndrome. This is extremely dangerous and can be fatal.

recommended reading:

DEHYDRATION

  • DEATH: average 3 days; some live 8 – 10 days
  • for the calculations: TWV = total water volume in body; average adult loses 2.5 litres of water per day.
  • Assuming that your character does not eat, drink or absorb any moisture.
  • 9 HOURS/2% TWV: thirst, discomfort, dry skin, loss of appetite; 50% loss of performance for athletes; elevated body temperature, rapid heartbeat, fatigue, dizziness when standing, decreased fluid secretion (sweat, urination, tears, etc).
  • 24 HOURS/6% TWV: sleepiness, severe headaches, nausea, tingling in limbs.
  • 36 – 72 HOURS/ 6 – 15% TWV: no urination, seizures, muscle spasms, shriveled skin, fainting, vision dimming, delirium.
  • 72 HOURS+/15% TWV+: Organ failure.

recommended reading:

SLEEP DEPRIVATION

  • DEATH: not known, but can stay awake for 11 days; max chronic sleep deprivation ever recorded (until death) – 6 months.
  • NOTE: This does not mean you can stay awake for 6 months. It means you can survive that long with chronic sleep deprivation – going days without sleep and then sleeping once or twice.
  • 24 HOURS: mental ability impairment of someone who has blood-alcohol content of 0.10%; everything is worse – emotional control, memory, attention, decision-making, hand-eye coordination.
  • 36 HOURS: hormonal spikes everywhere; losing time; lack of motivation; head buzzing like you’re dehydrated.
  • 48 HOURS: microsleep, regardless of what you’re doing (you fall asleep for 1-30 seconds and then become disorientated);
  • 72 HOURS+: say goodbye to higher mental processes like decision-making and planning. Also, say good bye to saying goodbye because even simple conversations are hard.
  • 80 HOURS+: … and hello, hallucinations!

recommended reading:

Slang Resources

legit-writing-tips:

Since I had an earlier ask about slang, I thought I’d pull together a few resources:

Historical Dictionary of American Slang – allows you to search by year

Slang Terms for Sex (And Related F*ckery) – Bow chicka wah wah

Medieval Slang Terms and Terminology – PDF File (Use these sparingly)

Shakespearean Slang and Sexual Language

Elizabethan Slang and Terminology

Victorian Slang Terms – Again, use sparingly

1700s UK Slang Terminology

Military Slang (Revolutionary War Era)

Slang From Colonial America

Civil War Era Slang

1920s Slang

Great Depression Era Slang

1940s Slang

1950s Slang

1960s Slang

1970s Slang

1980s Slang

1990s Slang

Writing a character who becomes severely malnourished/dehydrated/sleep-deprived?

shakespork:

Here’s what you’ll need to know!
Learn all about the wonders of the human body and add scientifically-accurate drama to your stories.

MALNOURISHMENT

  • DEATH: average – 21 days (3 weeks), max ever recorded – 70 days (2.3 months)
  • 6 HOURS: grouchiness and hunger due to lack of glucose.
  • 24 HOURS – 48 HOURS: hunger very apparent; pains in stomach; body has entered ketosis and is using fatty acids as energy.
  • 72 HOURS+: muscles begin to get broken down for energy.
  • You will become: increasingly depressed, irritable, hysteric apathetic; decline in concentration, comprehension and judgement; social isolation and withdrawal; possible self-harm.
  • If your character doesn’t eat for 5 consecutive days, they are at risk of Refeeding Syndrome. This is extremely dangerous and can be fatal.

recommended reading:

DEHYDRATION

  • DEATH: average 3 days; some live 8 – 10 days
  • for the calculations: TWV = total water volume in body; average adult loses 2.5 litres of water per day.
  • Assuming that your character does not eat, drink or absorb any moisture.
  • 9 HOURS/2% TWV: thirst, discomfort, dry skin, loss of appetite; 50% loss of performance for athletes; elevated body temperature, rapid heartbeat, fatigue, dizziness when standing, decreased fluid secretion (sweat, urination, tears, etc).
  • 24 HOURS/6% TWV: sleepiness, severe headaches, nausea, tingling in limbs.
  • 36 – 72 HOURS/ 6 – 15% TWV: no urination, seizures, muscle spasms, shriveled skin, fainting, vision dimming, delirium.
  • 72 HOURS+/15% TWV+: Organ failure.

recommended reading:

SLEEP DEPRIVATION

  • DEATH: not known, but can stay awake for 11 days; max chronic sleep deprivation ever recorded (until death) – 6 months.
  • NOTE: This does not mean you can stay awake for 6 months. It means you can survive that long with chronic sleep deprivation – going days without sleep and then sleeping once or twice.
  • 24 HOURS: mental ability impairment of someone who has blood-alcohol content of 0.10%; everything is worse – emotional control, memory, attention, decision-making, hand-eye coordination.
  • 36 HOURS: hormonal spikes everywhere; losing time; lack of motivation; head buzzing like you’re dehydrated.
  • 48 HOURS: microsleep, regardless of what you’re doing (you fall asleep for 1-30 seconds and then become disorientated);
  • 72 HOURS+: say goodbye to higher mental processes like decision-making and planning. Also, say good bye to saying goodbye because even simple conversations are hard.
  • 80 HOURS+: … and hello, hallucinations!

recommended reading:

“How to affordably copyright your art & how to deal with copyright infringement” with Jeral Tidwell

qinni:

lackadaisycats:

This is a clip from the podcast Adventures in Design about copyrights.  It clarifies quite a bit about copyright law, how to copyright your work affordably, and it debunks various myths about copyrights.  It’s extremely enlightening.

It also goes into detail about what to do and what not to do when corporate art theft strikes, and how to make copyright law work to your advantage. Furthermore, it explains how to approach and make use of lawyers in such situations.  I think a lot of artists, even professionals, operate under the assumption that the legal system is beyond us – that our woes are either too trivial for lawyers to bother with or too expensive to follow through on. That’s self-defeating and largely untrue, though.  As it pertains to copyright law, the legal system is at your disposal and is designed to work for you.

Oh, how I wish I knew these things a couple of years ago when I was dealing with a couple of cases of corporate art theft and was feeling hopeless about it. Because I was repeating that over and over to myself as I listened to this, I figured I ought to share it.

(Warning:  the discussion in the link gets just a little bit crude in spots)

important enough to be reblogged on my art blog :D. 

“How to affordably copyright your art & how to deal with copyright infringement” with Jeral Tidwell

I know that in movies, the type that is most commonly played as villains are the NTJs. Can you give some examples of how some of the other types would be as villains ?

funkymbtifiction:

image

XNTP villains: thrive on chaos and making your life hell. Their Ne-Fe will read you like an open book, their Ti will analyze you, and the scary part is, they can revise their plans on the spur of the moment, as inspiration strikes, so nothing thwarts them since they have another six ideas to make your life miserable or society implode up their sleeve.

XNFP villains: pursue their own idealistic visions and personal desires at the cost of other people’s lives. Their Fi is warped to such an extent that it makes them only care about their personal gratification and sees others as expendable; while their Ne makes them creative, able to see multiple possibilities in any situation, and likely to be delusional. They are often motivated by their own personal pain and isolation, and take great joy in forcing you to experience similar suffering.

XSTP villains: will take you for everything you are worth. Their Se makes them thrill-seeking opportunists, their Fe makes them naturally able to both manipulate you on an emotional level and mimic genuine emotion, and their Ti makes them smart enough to avoid getting caught. Like the ENTP, they can revise their plans on the fly… but even scarier, they have Ni, which allows them to go in for a long-term evil plan with futuristic implications.

XSFP villains: are thrill-seeking sadists based entirely in the moment. Their Se makes them temper-tantrum throwing individuals driven to immediate gratification, while their evil Fi makes them immune to other people’s feelings and their Te makes them want to control, dominate, and inflict pain on other people.

XSTJ villains: are hardcore traditionalists who thrive on forcing others to surrender to their will and in establishing rules where none should exist. They will rigidly be faithful to outdated systems (religious, moralistic, cultural, or otherwise) while simultaneously repressing freedom of thought and crushing any new ideas beneath an iron shoe.

XSFJ villains: never get over anything, ever, and their mission in life is to hunt you down and make you pay for what you did to them (Si). Either that, or their mommy issues and upbringing will cause them to turn on you in a remote hotel to appease and placate what Mommy drilled into their head, even though she’s been rotting for decades (Si-Fe). But their Fe makes them so sweet that you’ll trust them until it’s too late.

XNTJ villains: have a plan for total domination that includes sacrificing a large number of innocent people along the way. They are insanely ingenious long-term strategists who can revise their plans if necessary, prone to recklessness and ruling through force by implanting their larger vision either into an existing system or creating a new system.

XNFJ villains: have a long-term strategy either for personal gain, revenge, or a warped sense of idealism that either includes emotionally tormenting you in order to destroy you, or manipulating you to join their cause to annihilate humanity for the greater good of… humanity. They will use their Fe to disarm you into trusting them, then knife you in the back and leave you for dead.

thewritersarchive:

This is an ultimate masterlist of many resources that could be helpful for writers. I apologize in advance for any not working links. Check out the ultimate writing resource masterlist here (x) and my “novel” tag here (x).

✑ PLANNING

Outlining & Organizing

✑ INSPIRATION

✑ PLOT

In General

Beginning

Foreshadowing

Setting

Ending

✑ CHARACTER

Names

Different Types of Characters

Males

Character Development

✑ STYLE

Chapters

Dialogue 

Show, Don’t Tell (Description)

Character Description

Flashbacks

P.O.V

LANGUAGE

✑ USEFUL WEBSITES/LINKS

Last but not least, the most helpful tool for any writer out there is Google!